JUMPSCARES MOD. (
monstermasher) wrote2015-07-22 01:11 am
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TURN INS
SO I THINK I MIGHT HAVE FOUND SOMETHING!
Nice. If your character is doing a little more than your average snooping, drop a link into this post! You also have the choice of PMing the details/links to me if you'd like, but this is a good way to keep everything in one place.
It doesn't matter what log, what day—if your character is exploring, let me know! I'll drop something into the thread for you, or respond to your comment with it if it seems like it'd be easier that way. These findings can range from tiny little items to large plot clues and cool weapons.
NOTE: I should clarify that very little needs my permission! All plot triggers can be avoided without losing them forever, so if you don't turn in something that would have given you one, it's fine! It's not gone forever, and they can be moved around to fit the plot without making everything too easy.
Mostly what I'm here for with exploring and settings-based stuff is feeding you all the information! It breaks down like this: if your actions affect other players, such as letting zombies into the compound or blowing up a place that might have other characters in it, permission/a heads up is good. If it's closed off to just you or a few others who have okayed it, you likely won't need permission. If it's like GOING TO RUSSIA WITH MY BFF AND BREAKING INTO A VIPER VAULT then all you need from me is the information in the vault, et cetra.
The only restrictions are on certain places and things, which will all be detailed in relevant posts—such as the radios! Anything else is free game.
Good luck hunting!
It doesn't matter what log, what day—if your character is exploring, let me know! I'll drop something into the thread for you, or respond to your comment with it if it seems like it'd be easier that way. These findings can range from tiny little items to large plot clues and cool weapons.
NOTE: I should clarify that very little needs my permission! All plot triggers can be avoided without losing them forever, so if you don't turn in something that would have given you one, it's fine! It's not gone forever, and they can be moved around to fit the plot without making everything too easy.
Mostly what I'm here for with exploring and settings-based stuff is feeding you all the information! It breaks down like this: if your actions affect other players, such as letting zombies into the compound or blowing up a place that might have other characters in it, permission/a heads up is good. If it's closed off to just you or a few others who have okayed it, you likely won't need permission. If it's like GOING TO RUSSIA WITH MY BFF AND BREAKING INTO A VIPER VAULT then all you need from me is the information in the vault, et cetra.
The only restrictions are on certain places and things, which will all be detailed in relevant posts—such as the radios! Anything else is free game.
Good luck hunting!
no subject
...And it will type back. And prompt you to give it a name, and then to name yourself. Think very basic Siri—it won't give you any information on the general game plot right now, but you can "train" it by typing to it, giving it other functions after awhile (an example is personal logs, timers, eventual hacking abilities). You can also decide the personality!
This tablet—as well as a few others I gave out—can eventually link up to plot related places, which will likely be available in a few OOC months time. The tablet may eventually mention that it needs to be plugged into "Maine" but aside from that, have fun!
(Ask it the plot of Inception, it might respond like Siri does...)
I hope this all makes sense! I apparently lost my notes on the AI tablets so I'm just rewriting from memory.